SWGEmu TC:Nova Update 2/13/2009
February 13, 2009 by Kellina
Filed under SWGEmu Test Center Updates, Test Center - SWGEmu
Update 02/13/2009
TC Rev: 1282
Doctor
- Added Doctor Poison/Disease enhance packs.
- Added Doctor Area Cure
- Fixed Battle Fatigue now correctly affects stimpacks, woundpacks, and enhancepacks.
- Consent lists work properly again.
- Resuscitation is possible once again.
- No longer says you incapacitated your target twice.
- Fixed A bug causing some players to log in as incapacitated, unable to recover from incapacitation.
- You now have 30 minutes to resuscitate a player.
Teras Kasi Artist
- fixed Poison/Disease healing when meditating.
Combat Medic
- Added Minor Pool Diseases.
- Added Poison/Disease
Creature AI
- Fixed Creature aggro.
- Updated Misc City Spawns
Cloning System
- Fixed A bug that would allow you to die again when trying to clone.
Commands System
- Changed @commands now shows commands in a listbox.
- Added @eventMessage command sends an [Event] system message, to be used wtih events.
Objects and Equipment
- Fixed items in backpacks/containers within the inventory can be deleted/equipped/used now
- Added items in backpacks will be moved to top level inventory on use/equip
- Fixed mount “non-movement” bug
- Fixed “corpse of a swoop speeder”
- Fixed vehicle bug (dying instead of getting disabled)
- Fixed Female Medic Starting clothing.
Medic
- Fixed /healDamage should work now.
Combat System
- Fixed After incapacitating your target, you will now be removed from combat.
Miscellaneous
- Teach option no longer appears in radial menu of incapacitated/dead players.
Creature Spawns
- Updated Tusken Bunker spawns.
- Updated Squill Cavern Spawns
- Updated Aakuan Champion’s Cave
- Added Veermok Cave
- Added Lost Village of Durbin
- Updated HuttHideout Spawns
- Updated Woolamander Palace Spawns
- Added Narglatch Cave










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