SWGEmu BiWeekly Update for 1/30/09
January 31, 2009 by Kellina
Filed under SWGEmu Bi-Weekly Updates, SWGEmu News & Articles
1) Update Overview (TOC):
- Crafting Progress *Exciting News!*
- Test Centre Database Wipe
- Squad Leader Progress
- Combat Medic Progress
- Camps and Scout Progress
- Vendors and Bazaars
- New Daily Updates
- Test Centre Service Interruption
- Launchpad Enhanced Changes
- Major Bug Fixes
2) Body:
Crafting Progress *Exciting News!*
In almost every BiWeekly update in recorded history, we have told you in some way shape or form about the “leaps and bounds” or “monumental progress” in the field of crafting.
Today is different, however, because today we have quantitative results to display just how hard Kyle has worked over the past six months.
On Monday 26th, Kyle and his team of schematic wizards pushed to TC:Nova a massive batch of craft-able goods. Including the reinstatement of vehicles, new clothes, weapons and armour, the whole of the Artisan profession has been completed for testing. Further, the Novice Tailor skill box and the full trees of Scout and Ranger goods are now on line.
It has taken huge dedication and skill to get to this point. Kyle envisaged a system which is flexible, intelligent and self-reliable, and now it is a reality. Toasts to him and all those (who are too numerous to name) who have assisted him.
Next on the list of schematics are Chef, Armoursmith, Tailor and Architect, all of which should fit in with the other non-crafting changes in their respective areas (for example housing + architect crafting).
Let’s get excited, shall we!?











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